FUNCTION

Adjust the input mode for an object.

MUI has no distinct button class. Instead you can make every object (even groups) behave like a button by setting an input mode for them. Several input modes area available:

MUIV_InputMode_None:
No input, this is not a gadget.
MUIV_InputMode_RelVerify:
For buttons and similar stuff.
MUIV_InputMode_Immediate:
Used e.g. in a radio button object.
MUIV_InputMode_Toggle:
For things like checkmark gadgets.

The input mode setting determines how a user action will trigger the attributes MUIA_Selected, MUIA_Pressed and MUIA_Timer. See their documentation for details.